Tuesday, January 6, 2015

Metal Gear Solid 5 Reveal Trailer

Finally, I can show what I've been working on.  Worked on most of the cinematic lighting in this trailer, it was a nice change of pace from doing a lot of level lighting.

Metal Gear Solid 5 The Phantom Pain Multiplayer

Tuesday, May 14, 2013

GOW: Ascension Statue Level

Here is some lighting I did on the various parts of the Statue level.  This was a huge level that you went in and out of multiple times.  It presented some challenges, because going in, it would look nice, but then coming back the opposite way, it would look bad, so I had to do a lot of balancing with this one.  Shane Estanislao and Jose Zavala were the Environment Artists on these sections.  Good job you guys :)












God of War: Ascension Delphi

Here are some examples of the lighting I did on Delphi in GOW: Ascension.  Awesome modeling & texturing work by my friend, Alvin Chung.  There were a lot of others that contributed to making this level as a whole complete.  Making games takes a lot of collaboration between a lot of disciplines and it's amazing when it all comes together!  













Friday, June 15, 2012

The Last Friendship - MolyJam 2012

Back in March, I worked on a game jam with a few talented buddies of mine, Jason Connell, Indy Ray & Maclaine Diemer.  All of us were unanimously drawn to this concept.  "You are a scarecrow in a world with only 1 bird."

Keep in mind, we had 48 hrs to do this but really spent more like 24 waking hours to get where we ended up.  I got to work on things I hadn't done in years, like rigging, character modeling, & animation. It was a fulfilling experience! 

Here's the video


Thursday, June 14, 2012

Prepping for Shelter Photography

One of my goals this year is to go to a few shelters and provide them with free photos, in hopes of, increasing some of their animal adoption rates.  Especially animals that might be older and having a hard time getting adopted out.

This was a practice session and it was actually pretty challenging, due to variable lighting and the animals wanting to move A LOT.

I'm hoping to start doing this in the fall & winter :)











Landscapes & such

I'm much more of a portrait kind of person and landscapes don't come naturally to me, so I've been
trying to practice them.