Here is some lighting I did on the various parts of the Statue level. This was a huge level that you went in and out of multiple times. It presented some challenges, because going in, it would look nice, but then coming back the opposite way, it would look bad, so I had to do a lot of balancing with this one. Shane Estanislao and Jose Zavala were the Environment Artists on these sections. Good job you guys :)
Tuesday, May 14, 2013
Here are some examples of the lighting I did on Delphi in GOW: Ascension. Awesome modeling & texturing work by my friend, Alvin Chung. There were a lot of others that contributed to making this level as a whole complete. Making games takes a lot of collaboration between a lot of disciplines and it's amazing when it all comes together!